Announcement

Collapse
No announcement yet.

Duplicating instance with transform

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Duplicating instance with transform

    Hi all

    DOes anyone know if its possible to duplicate an instanced mesh multiple times along a transform. For example I have some street lamps, I want to duplicate it 40 times along the X axis, or perhaps have candles on a chandelier that I want to rotate around a pivot to create 10 instances.

    Thanks

    #2
    Hi Paulr70,

    You can do this with the construction script in the blueprint to place meshes.

    You can take a look at the examples from Content Examples > Open Level > Blueprints_Advanced.umap

    If you don't already have Content Examples you can download it from the Learn tab in the Launcher.

    Here are the examples that demonstrate what you would like to do. https://docs.unrealengine.com/latest...ts_advancedmap

    Specifically take a look at the 1.2 and 1.3.
    Tim Hobson | Learning Resources | Epic Games
    UE4 Documentation

    Comment


      #3
      Thanks for the reply Tim, I was kind of hopeful you`d say sure its ctrl+alt+d and it would bring up a window to duplicate object by xx amount in either the x,y,z with a spacing of xx like in maya for example.
      But instead its something like this below , lol. I hope they add these features to unreal soon. Its a great package but does lack alot of the basics.

      Click image for larger version

Name:	AdvBP_1_2_ConstructionScript.png
Views:	1
Size:	462.4 KB
ID:	1074637

      Comment

      Working...
      X