Originally posted by EliseTF
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Originally posted by garryabrams View PostProtacto is a free project management tool.
https://www.protacto.com/
Edit: They've since added a free plan.Last edited by ULLS; 03-15-2016, 07:17 PM.
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Since I didn't see this posted here, not sure if there's like a 'No Torrent' Restriction or something, but when thumbing through this forum I found the post linking to reddit for a 10gb royalty free soundpack.It's got a ton of excellent sounds, a good majority are industrial / City / Sci-Fi focused, but there's a ton of good clips for any game. http://www.reddit.com/r/gamedev/comm...free_download/
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How do i use the free version of l3td and/or terragen they both come out looking like thisAttached Files- Screenshot - 06292015 - 10:50:37 AM.png (0, 0 views)
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- Screenshot - 06292015 - 10:50:37 AM.png (0, 0 views)
- Screenshot - 06292015 - 10:50:37 AM.png (0, 0 views)
- Screenshot - 06292015 - 10:50:37 AM.png (0, 0 views)
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- Screenshot - 06292015 - 10:50:37 AM.png (0, 0 views)
- Screenshot - 06292015 - 10:50:37 AM.png (0, 0 views)
- Screenshot - 06292015 - 10:50:37 AM.png (0, 0 views)
- Screenshot - 06292015 - 10:50:37 AM.png (0, 0 views)
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Originally posted by ndemon View PostHow do i use the free version of l3td and/or terragen they both come out looking like this
It is not easy to make a map from the (FREE) version of L3DT work in UE4.Last edited by frostic; 07-02-2015, 12:12 AM.
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Originally posted by frostic View Postanother cool modeler i found is 3DCrafter Formally known as 3DCanvas can be found at Amabilis.com For any interested ppls! its kinda like wings3d but not as easy to learn. its like drag and drop modeling...
Forgive me; for poor English language
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Originally posted by cadviz View PostAs I see in the following image it export (pov & rib) files... which UE4 does not recognize..!! OR may be I'm mistaken..
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Steps Recorder from windows , open up run and type in psr.exe . This alow you to get print screens with each click you make and save them auto .
i found this on here :
http://blogs.msdn.com/b/patricka/arc...documents.aspx
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Originally posted by Slavq View Post
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Reducto by Psycho Core, a Wayne Robson project.
http://psychocore.com/index2.html
What is ReDucto?
ReDucto is a stand alone polygon reduction application that both ships with MudWalker X and on its own. It uses a totally unique algorithm found no where else.
Reducto is a great optimization tool for obj files. It can perform several optimizations to an obj file in addition to polygon reduction, including Tri-Stripping, Baking Ambient Occlusions and Normals to Vertex color, Mesh/Scan noise Reduction, severeal types of subdivision, hole filing as well as some normal fixing tools and others.
If you are a Mudbox 2014 user, he has a tool called Mudwalker X2 that is GOZ for Mudbox (in fact GOZ was created after he created the original MudWalker), that can work locally and across a network. This can send your data to any program that accepts obj or fbx files, and comes with Reducto and a second algorithm for use only by mudbox for polygon reduction.
You must install the original MudWalker X from the Reducto page first. The X2 adds Mudbox 2014 support and the network features.
http://waynerobsondash.blogspot.com/...e-finally.html
Then he also has a mudbox 2014 plugin called BlendWiz.
http://psychocore.com/BlendWiz.html
BlendWiz is a very simple plug-in for Autodesk Mudbox 2014 to automate the create of layer sets to help streamline the workflow for Blendshape based animation. Whereas a usual workflow when dealing with many blendshapes is to have a layer in Mudbox for every Blendshape required, creating these can be a time consuming task when 70 or even hundreds of layers are needed.
BlendWiz is a simple one click solution that creates all layers in a single click. It ships with presets for FACs based facial animation, a preset for Preston Blair phonemes and support for the a workflow based on the application FaceShift. It also allows users to add a custom preset of layers that they require. However ALL presets can be changed and tweaked as needed in your pipeline.
All changes can be made while Mudbox is running without the need to restart Mudbox. BlendWiz creates all the layers you require in less than a second on most machines, and can save both time creating them by hand and also guarantee that all layers created comply to the same naming conventions across different models, artist and even departments if need be.
If used either alongside MudWalker or Mudbox own implimentation this then provides a very fast workflow to automaticaly create th Blendshape layers, correclty name and alos export and set up as blendshapes / morphs in your host app.
For those of you that don't have the 2014 version, if you are a student, or have an Autodesk subscription, you have access to the 2014 version, that you can then use. I recommend installing 2014 first, if you can.
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Here is a great Wood texture generator. http://www.spiralgraphics.biz/ww_overview.htm
It is very easy to use, and can make textures up to 3000x3000.Favorite Quotes:
"History is indeed little more than the register of the crimes, follies and misfortunes of mankind." -Edward Gibbon
"Whoever does not miss the Soviet Union has no heart. Whoever wants it back has no brain." -Vladimir Putin
"No good decision was ever made in a swivel chair." -General George S. Patton.
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