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Is there a way to import an uasset file ?

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    Is there a way to import an uasset file ?

    I can copy the file into the content folder but it makes some problem for me .
    There is any way i can import some name.uasset file ?
    Check out my game OldSchool Nightmare : http://www.indiedb.com/games/oldschool-nightmare

    #2
    What kind of problem are you having when you copy&paste a .uasset file in to the content folder in explorer?
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      #3
      Hi Sahkan

      Copying should be fine as long as you copy all dependendies as well.

      Do you get any errors?

      Cheers,
      michael
      VFX & AI
      http://www.team-imx.com

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        #4
        Well i'v been playing with the new releases of ue4, so i started in 4.01 and than opened the project in 4.1 preview release and then there were bugs so i installed 4.02 and reopened it then and then ( lol, a lot and then ) the map got ****** because it said that the map is from a newer version so i reimported the map ( basic example map ) but for some reason the character asset isn't there anymore even though the file itself is there :|

        I did some work on it and it is a shame if i will have to redo it all :S

        Btw thanks for the super fast responds XD
        Check out my game OldSchool Nightmare : http://www.indiedb.com/games/oldschool-nightmare

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          #5
          Ouch... I haven't played with 4.1 yet, so I'm probably not much help here, but out of interest: Do you have this right when you load the project or only with (one or more) map(s)?
          VFX & AI
          http://www.team-imx.com

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            #6
            About the newer version message ? it says so only about the map.
            Check out my game OldSchool Nightmare : http://www.indiedb.com/games/oldschool-nightmare

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              #7
              Im not 100% sure what youre trying to accomplish, but if youre trying to take an asset from one project and put it into another you have to right click on the asset in the content browser and chose "Migrate"

              Then browse to the content folder of the correct project, and it will import all the associated files of that asset into the folder of a different project of your chosing. This is especially helpful when wanting to use Epic's assets from their demos in your own projects.

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                #8
                Originally posted by Leetums View Post
                Im not 100% sure what youre trying to accomplish, but if youre trying to take an asset from one project and put it into another you have to right click on the asset in the content browser and chose "Migrate"

                Then browse to the content folder of the correct project, and it will import all the associated files of that asset into the folder of a different project of your chosing. This is especially helpful when wanting to use Epic's assets from their demos in your own projects.
                Thanks, i will try that out .
                Check out my game OldSchool Nightmare : http://www.indiedb.com/games/oldschool-nightmare

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                  #9
                  How about if I downloaded some assets from the internet? It's a few files, all ending in *.uasset
                  I have no idea what engine version they were made with. I cannot "migrate" them. Dragging from windows explorer to the folder to the content browser results in "Failed to import ###. Unknown uasset extension". This message surprised me quite a bit. Importing them through "import" cannot be done, because apparently uasset files are not importable (they don't show up when I browse to them).

                  I can imagine that importing such files in the project may require some kind of conversion, since they may not have been created with the same engine version, but there surely must be a way?

                  Anyone else with a similar problem?

                  P.S.
                  The assets I am trying to import are these: https://drive.google.com/file/d/0B1n...ew?usp=sharing
                  From this post: https://forums.unrealengine.com/show...hader-download

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                    #10
                    Originally posted by Leetums View Post
                    Im not 100% sure what youre trying to accomplish, but if youre trying to take an asset from one project and put it into another you have to right click on the asset in the content browser and chose "Migrate"
                    When you download an asset from the Marketplace it is not part of a project so how can you Migrate it. This is really the biggest flaw in UE4, if you copy a uasset into a project Content folder it will be broken, what is needed is an "import" option for uassets.

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                      #11
                      You can close your project and manually copy your uasset files to content folder, when you reopen your project it'll be working normally, it's a workaround but works.

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                        #12
                        Originally posted by Wiliamjcj View Post
                        You can close your project and manually copy your uasset files to content folder, when you reopen your project it'll be working normally, it's a workaround but works.
                        But when you do it this way, you will have to keep in mind that you might lose some references -> it's better when you do it with the migration tool

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                          #13
                          But you can't Migrate the item INTO your project. Just OUT of it. I think we're trying to figure out how to get an external UASSET file (not in any projects) INTO our project.
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                            #14
                            Originally posted by CFrankie View Post
                            But you can't Migrate the item INTO your project. Just OUT of it. I think we're trying to figure out how to get an external UASSET file (not in any projects) INTO our project.
                            It's the same, you can migrate it into a projat and out of it (e.g so that you have it on the desktop)
                            Then just drag and drop it into the content folder and it should show up in the content browser (as long as you use the same version)

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                              #15
                              Am I the only one who realised this thread was already dead?

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