Simply look at the Time Matthew answered at Bug report.
It was 2 days ago, where it didnt worked on 4.12.2 and on their internal build.
And then look at the last commit of the ue4 release build ---> 3 days ago.
So basically it cannot be fixed till now.
And by the way: your attachment is invalid.
And also there isnt any commit from 4.12.1 to 4.12.2 that whould change the behaviour. So i think you may did something wrong while trying to reproduce the bug.
Maybe you just got luck or whatever, but i know that it definitly doesnt work on 4.12.2 ( otherwhise the Reproduction Project as well as the MMO Starter Kit would work , what they in fact dont do for me or CodeSpartan)
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Micha_Ill repliedOriginally posted by ZeitenThe issue reported by CodeSpartan here: https://answers.unrealengine.com/que...ent-login.html seems to have been resolved with 4.12.2;
I followed CodeSpartans step-by-step reproduction of the issue in the above thread with 4.12.2 and no crashes when clients connect to the dedicated server. /cheer/
[ATTACH=CONFIG]97290[/ATTACH]
We both tested on 4.12.2 and it didn't worked, also Matthew tested on this build and the internal build. And both of them failed hard.
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Dodgin repliedI'd give 4.12 another month or two before upgrading complex projects... they are still catching bugs
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Micha_Ill repliedActually i isnt fixed. Just tried today. But they will fix it soon.
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Rhynedahll repliedOriginally posted by CodeSpartan View PostHi everyone,
So it turns out 4.12 has a serious bug that makes the server crash when the client connects in the packaged game. It is known to Epic (UE-31850) and I think we can expect a hotfix soon. The clan/guild update is ready and I will release it as soon as the 4.12 bug is fixed. In the meantime, I recommend staying on the 4.11.
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CodeSpartan repliedHi everyone,
So it turns out 4.12 has a serious bug that makes the server crash when the client connects in the packaged game. It is known to Epic (UE-31850) and I think we can expect a hotfix soon. The clan/guild update is ready and I will release it as soon as the 4.12 bug is fixed. In the meantime, I recommend staying on the 4.11.
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Xaith replied -
Darkfire7777 repliedIs the VaRest plugin built in the right location? As of the 4.11 version of the Starter Kit it seems to be built in Plugins/VaRest/VaRest.
From the GitHub rc8 release notes, I'd guess the plugin should be in Plugins/VaRestPlugin.
https://github.com/ufna/VaRest/releases/tag/1.1-rc8
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CodeSpartan repliedOriginally posted by xCPx View PostSeems like the whole Project doesnt run on UE4.12 anymore... ( In Editor everything is fine, but in Packaged game, server crashes at login.... :/)
Originally posted by The Rift Keeper View PostStill like to know where I sit on using those sweet assets in the sample map..
The documentation also contains links to other free assets like icons and sounds.
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