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    We bought the MMO Starter Kit -- it looks great.

    Is there a way to reach with a couple of questions?
    Hi,

    Sure, feel free to contact me directly on Skype (CodeSpartan).

    Originally posted by tomofnz View Post
    How does chat work when testing in PIE ?
    I couldn't see any docs on this.

    After I run the Chat server, and start the game from editor, they don't seem to respond to each other.
    There are no docs on launching the chat since you just have to launch the .exe. It should work fine when using a clean version of the kit. From what I remember, you're porting some of the 4.10 features to your project that's using an older version of the kit, so that's most likely what is causing this error.
    MMO Starter Kit
    Dialogue Plugin
    Voxel Plugin
    Character Customization: Female
    Character Custmization: Male

    Comment


      I can't find MMOInstance blueprint,how to find it?

      Comment


        Maybe you could consider adding support for this skill tree system ?

        Comment


          Click image for larger version

Name:	2015-12-20 20_31_44-CleanThirdPerson - Unreal Editor.png
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          If you are wondering, here is how to make a sprint or adjust max walk speed in Codespartan's MMO Kit.
          In MMOPlayerController, it's just the an input key event hooked up to this ToggleSpeed custom event in ModularPlayerCharacter.
          Running it on server seems weird to me, but that's what made it work.

          Comment


            Thanks for the info Tom, I'm going to try that! Maybe a flip flop for an autorun too so I can do some timing runs from edge to edge on my map!

            Comment


              I can't find MMOInstance blueprint,how to find it?
              It's located in Content/MMO/Blueprints/GameModes/ - I'll add it to the documentation. By the way, it's easy to find any blueprint in your project by just typing its name in "Search Content" field in Content Browser, I use this feature all the time.

              Maybe you could consider adding support for this skill tree system ?
              Hi, MMO games have many different skill systems, and those are relatively easy to implement on your own - so I leave this to the MMO Kit users.
              Last edited by CodeSpartan; 12-21-2015, 07:05 PM.
              MMO Starter Kit
              Dialogue Plugin
              Voxel Plugin
              Character Customization: Female
              Character Custmization: Male

              Comment


                This actually looks pretty sweet. I'm actually thinking making a youtube series with this in the future. I don't have the money right now for it but it be exciting to just share with people on my youtube channel. I want to do more then just gaming but game making.

                I need to start first Brushing up on unreal before moving onto something bigger.

                I played the demo today and I have a few ease of life suggestions with the interaction of things but I'm sure the demo is quite outdated these days.
                Last edited by Kane Hart; 12-21-2015, 09:20 PM.
                Kane Hart (Contact Info / Sites Run)

                Comment


                  CodeSpartan how can you make no automatic damage, damage just when enemy is hit



                  CodeSpartan Forget this post a allready found something, no auto damage
                  Last edited by fhl41; 12-26-2015, 05:50 AM.

                  Comment


                    So i tried to set this up on both my local server and on my website, (the php files) however when i register the password fields clear, i check the phpmyadmin and there is no new character or account, my website is using php 5.5 and my local server is using 5.5.12, i have set up the mmoinstance blueprint for both tries and still no luck, the capitalization is spot on as well, no mistakes on naming, no caps lock when it's all lowercase, nothing capitalized when it's supposed to be lowercase.

                    Any help would be greatly appreciated, I will also forward this to your Skype.

                    Thanks in advance.



                    EDIT: Nevermind, i figured it out, you HAVE to set the Hostname (in my case as localhost)
                    Last edited by KennethE; 12-29-2015, 01:18 AM.

                    Comment


                      Hi,
                      I have a few questions.

                      1. Is it possible to edit/create items/item stats/spells etc. within the database?
                      2. Does the chat server run under linux(ubuntu) with mono? (because of c#)
                      3. Do you plan to add instanced zones with the next patch?

                      Comment


                        What's your plans on future updates?

                        Comment


                          It is my understanding that updates come out at like 4.9, 4.10.. etc... updates do not come out at 4.9.1, 4.9.x / 4.10.x

                          As we get close to 4.11 I am betting some one will ask, and Code will respond or he will just post what he thinks 1.5 version of the kit will include.

                          Just my humble thoughts on this though.

                          Cliff
                          Clifford Brock

                          Gamer / Tinkers with MMO Kit
                          Game: Claws&Paws

                          Comment


                            I can't seem to get this to work with the 4.6.1 engine.

                            When I try to convert it,
                            Errors detected while compiling Y:\UnrealMMO\Release-1.4\MMOStarterKit-1.4 4.6 - 2\Intermediate\Build\BuildRules\CleanThirdPersonProjectFileGeneratorModuleRules.dll:
                            y:\UnrealMMO\Release-1.4\MMOStarterKit-1.4 4.6 - 2\Source\CleanThirdPersonServer.Target.cs(32,45) : error CS0117: 'UnrealBuildTool.UnrealBuildTool' does not contain a definition for 'IsEngineInstalled'
                            UnrealBuildTool Exception: ERROR: UnrealBuildTool encountered an error while compiling source files
                            When I skip the conversion, VaRestPlugin.dll and CleanThirdPerson.dll require rebuilding and I get an error stating that cleanthirdperson could not be compiled, try rebuilding manually.

                            Anyone shed some light on this?

                            Thanks

                            Comment


                              1. Is it possible to edit/create items/item stats/spells etc. within the database?
                              2. Does the chat server run under linux(ubuntu) with mono? (because of c#)
                              3. Do you plan to add instanced zones with the next patch?
                              1. You can create new items and abilities easily from within the editor. To add new item stats you have to add fields via C++, it's also easy since you only modify the .h file. "Creating your own item type" part of the guide has more details.
                              2. I haven't tried it.
                              3. I do plan to add them, but not in the next update.

                              What's your plans on future updates?
                              I'm releasing the updates simultaneously with the official UE4 releases (like Tarly said, the major ones like 4.9, 4.10, 4.11, not 4.9.2). I want the next update to have a new autopatcher that is easier to use for the developer, similar to the system Steam is using. Full build notes will be available at the time of the release.

                              I can't seem to get this to work with the 4.6.1 engine.
                              Hi, the latest MMO Kit build is for Unreal 4.10, you can't open it with earlier versions. Each UE4 version brings quite a lot of changes to the blueprint nodes.
                              MMO Starter Kit
                              Dialogue Plugin
                              Voxel Plugin
                              Character Customization: Female
                              Character Custmization: Male

                              Comment


                                implement travel between zones,How to connect the blueprint´╝čuse "openlevel" ,Fall in the air

                                Comment

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