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    i have their most basic windows plan and im happy with it, their support is good so far..

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      OK, thank you for reply guys. At the moment I am running both servers from home for testing purposes but looking ahead at wider testing I see the need to have dedicated servers hosted on it's own machine, 24 hrs a day. Atlantic.net is getting good reviews and I did check out GoDaddy pricing, it's just that I am not sure if there are any price or otherwise advantages to go with any of them instead of with proven Softlayer.
      On that note, I have asymmetric 100MB TWC connection, and can provide much better dedicated server from home than what I would be able to afford from hosting companies. How many players I can reasonably expect to host concurrently at that bandwidth, if we assume that I can provide as many servers as needed?
      Last edited by Berranzan; 09-23-2015, 09:12 AM. Reason: P.S.

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        In what world would you get godaddy? Its not even cheap or reliable! I found that other hosting companys like hostgator are miles better in terms of price, speed, performance etc.

        Also check out a VPS if your wanting to host a game server rather than get a dedi box.

        Comment


          I use GoDaddy for domains and HostGator for servers.

          Pretty good system there yo.
          KITATUS
          "Information shouldn't be behind a paywall, It should be free for all!"

          Comment


            Once consumer gigabit internet becomes a normal thing around most major areas, rather than exceptions, then I suspect we'll see an influx of server hosting companies.
            WIP: Science Project - A collection of middle school through advanced college level science theory and formula-based functions for use in your own projects
            World Machine to UE4 Export Macro
            WM Folder Generator - Creates a folder that you name with HeightMap, NormalMap, SplatMap, and Tile sub-folders

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              how to build server?

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                How to build the server is explained in the documentation

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                  Sorry guys.. Didn't mean to start a Pro - Con Godaddy.. just saying.. for me... 6 bucks a month.. and 24 voice support REALLY met my needs.

                  As to how to build the server.. follow the Doc.... don't skip ANY steps in your hurry to see it work. I have lost DAYS by not reading.. rereading... then reading the docs again. CodeSpartan has been VERY helpful.. especially when I have let my impatience over ride my following the directions. He recenters me.. and points me in the right direction. And then gently reminds me.. "That's in the documentation, if you need it."

                  IE: The Launcher,..... oh man.... CS was helpful... and then gently referred me to the doc that answered my question... This is how it turned out.

                  Click image for larger version

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                  Thank you CS for all your help.
                  Clifford Brock

                  Gamer / Tinkers with MMO Kit
                  Game: Claws&Paws

                  Comment


                    Originally posted by Neochrome View Post
                    I am a bit confused about rationale of having MySQL on a separate server. I understand that most of game traffic will be conducted between players and the game server, with MySQL server being accessed relatively sporadically on character creation, changes in inventory and quests etc. I guess my question is, is the network bandwidth the bottleneck for the simultaneous number of players or is the main limitation due to processing power of the server?
                    Hi,

                    You can host MySQL on the same server as the game, but for me personally, it's just much easier to use the same MySQL hosting where I host websites. Webhosting providers are cheap and already have MySQL, phpmyadmin, ftp, etc installed, so you don't have to install them yourself. Besides, the Softlayer VPS I'm using for the game server is the cheapest one, so I don't want to put any additional load on it. Network bandwidth is not the bottleneck here.
                    MMO Starter Kit
                    Dialogue Plugin
                    Voxel Plugin
                    Character Customization: Female
                    Character Custmization: Male

                    Comment


                      Hey!
                      Really nice work, good to see that any developer byhimself can nowdays create MMO with great graphics.
                      I have some ideas that i'll mayby implement thanks to UE4 and your KIT.
                      Is there any point to migrate to postgersql and java as im more familiar these.
                      I just like them more. Postgersql has so many advanced features and java is fast and easy to read.

                      Comment


                        Suppose I wanted to use Gameservers. Can I have them to implement this? I used to host minecraft and atl servers. Too host under your own ip is retarded period. Can it be tranferrable?

                        Comment


                          What in gods name did i do?

                          lmao I don't know how i managed this... but i have a clean copy of the starter kit. is there a file from the kit i can use to replace the file in game that causes this so i can go back to having a normal head?
                          Attached Files

                          Comment


                            Hi, I purchased your project recently but cant seem to open it. I downloaded it and built the UE 4.9.1 Source to run the project but it will not compile, either through the engine or visual studio.

                            -------------------------------------------------
                            Error 1 error C1083: Cannot open include file: 'VaRestPluginPrivatePCH.h': No such file or directory C:\Users\Levi\Desktop\Forgotten Races Project\Client\Client Sources\MMOStarterKit-1.3\Plugins\VaRest\Source\VaRestPlugin\Private\Parse\VaRestParseManager.cpp 3 1 CleanThirdPerson
                            Error 2 error C1083: Cannot open include file: 'VaRestPluginPrivatePCH.h': No such file or directory C:\Users\Levi\Desktop\Forgotten Races Project\Client\Client Sources\MMOStarterKit-1.3\Plugins\VaRest\Source\VaRestPlugin\Private\Json\VaRestJsonValue.cpp 3 1 CleanThirdPerson
                            Error 3 error C1083: Cannot open include file: 'VaRestPluginPrivatePCH.h': No such file or directory C:\Users\Levi\Desktop\Forgotten Races Project\Client\Client Sources\MMOStarterKit-1.3\Plugins\VaRest\Source\VaRestPlugin\Private\Json\VaRestJsonObject.cpp 3 1 CleanThirdPerson
                            Error 4 error C1083: Cannot open include file: 'VaRestPluginPrivatePCH.h': No such file or directory C:\Users\Levi\Desktop\Forgotten Races Project\Client\Client Sources\MMOStarterKit-1.3\Plugins\VaRest\Source\VaRestPlugin\Private\Json\VaRestRequestJSON.cpp 3 1 CleanThirdPerson
                            Error 5 error : Failed to produce item: C:\Users\Levi\Desktop\Forgotten Races Project\Client\Client Sources\MMOStarterKit-1.3\Binaries\Win64\CleanThirdPersonServer.exe C:\Users\Levi\Desktop\Forgotten Races Project\Client\Client Sources\MMOStarterKit-1.3\Intermediate\ProjectFiles\ERROR CleanThirdPerson
                            Error 6 error MSB3073: The command "C:\Users\Levi\UnrealEngine-release\Engine\Build\BatchFiles\Build.bat CleanThirdPersonServer Win64 Development "C:\Users\Levi\Desktop\Forgotten Races Project\Client\Client Sources\MMOStarterKit-1.3\CleanThirdPerson.uproject" -waitmutex" exited with code -1. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 38 5 CleanThirdPerson
                            -------------------------------------------------

                            this is the error i am getting from visual studio when i try to compile it manually, I have checked the varest plugin folder all dependencies and all #included files are accounted for including the file the error says is missing, can anyone help.

                            EDIT: Solved, downloaded clean copy of latest varest plugin and replaced only the files that were already in the project folder. Thank you for this amazing project CodeSpartan, and for the help with my issue.
                            Last edited by doomreaper792; 10-04-2015, 02:50 AM.

                            Comment


                              Originally posted by Toastx88 View Post
                              lmao I don't know how i managed this... but i have a clean copy of the starter kit. is there a file from the kit i can use to replace the file in game that causes this so i can go back to having a normal head?
                              You probably just have to set the rotation and location of the Head mesh to zero in "ModularPlayerCharacter"

                              Comment


                                Is this still alive? It is updated to 4.9. It should be. I am considering purchasing it and I hope it still is being developed and supported.
                                I downloaded the launcher and it is stuck in "Deleting temp files" and PLAY button is disabled. I started it as Admin. But still not able to test it...

                                EDIT: After seing the dates and reading previous posts I am guessing it is being fixed for the 4.9.1

                                reguards
                                Last edited by lubitel; 09-29-2015, 09:03 AM.

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