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    I cant praise this enough I am like KITATUS not exactly using it for an MMO just authentication and network replication for a ScFi survival game but its a fantastic learning tool. I'm not even remotely a pro at Unreal engine this is literally my third month with it and already I have made a playable alpha with most of my end goal systems in place thanks to this project. FYI I was a Torque engine guy before so this blueprint stuff is all new to me.
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    Last edited by helliongames; 09-05-2015, 02:27 AM.

    Comment


      Here are some things I have noticed.

      *Quest items should only drop when you accept the quests.
      *I can register an account using the same username and password, that's pretty insecure.
      *I fell through a platform to rocks and the character was stuck there for a few minutes, I couldn't move. (I'll post a video)
      *Mobs can be attacked from a very long distance.
      *Mobs walk under the water and there's no swimming animation (Pretty funny to look at) :P
      *There's no chat bubbles, the text only comes in the chat window.
      *No cooldown for spells.
      *There's no mana, rage or other casting cap bars.
      *There's no female/male options.

      One thing that is very annoying, when the client is open the mouse cursor is stuck within the client window... is that supposed to be like that? Never seen such thing on other games.

      I know you're still working on updates, just wanted to see how soon these options will be available.
      Last edited by Locolijo; 09-05-2015, 09:18 AM.

      Comment


        Originally posted by Locolijo View Post
        Here are some things I have noticed.
        Hi Locolijo, and welcome to the forums. The first thing to know about MMO Kit is that its aim is not to be a complete game, but to provide a good starting point. For example, not all MMOs use mana, not all of them have male/female options for all races, some don't use spells and their cooldowns and range at all. All those things are very easy to add, so I'm leaving it to the users to design their gameplay, while I'm focusing on the parts that almost all MMOs have and that are usually difficult for the beginners (login/registration, persistent storage of data, modular equipment, drag and drop between multiple windows).

        I can register an account using the same username and password, that's pretty insecure.
        I've just tried it with account name "lalala3" and password 111111, I can't do it. Could you try again please and maybe provide me with replication steps?

        when the client is open the mouse cursor is stuck within the client window... is that supposed to be like that?
        I think most people play MMOs in fullscreen mode, though I could be mistaken. I've taken a look at how WoW does its windowed mode, and it indeed doesn't lock the cursor. I'll add it to the planned features list.

        I'm not even remotely a pro at Unreal engine this is literally my third month with it and already I have made a playable alpha with most of my end goal systems in place thanks to this project. FYI I was a Torque engine guy before so this blueprint stuff is all new to me.
        Thanks, I'm glad this is useful to you.
        Last edited by CodeSpartan; 09-05-2015, 10:42 AM.
        MMO Starter Kit
        Dialogue Plugin
        Voxel Plugin
        Character Customization: Female
        Character Custmization: Male

        Comment


          Locolijo, believe it or not, there are some things that you have to implement yourself...

          Comment


            Thank you for the reply.

            What I'm trying to say is that I can register an account with the username demoacc, and use the same password demoacc. The account was created successfully.

            Username: demoacc
            Password: demoacc

            For security reasons, I think this shouldn't be allowed. :P The username should be different from the password and vise verse.

            Comment


              Originally posted by Locolijo View Post
              Thank you for the reply.

              What I'm trying to say is that I can register an account with the username demoacc, and use the same password demoacc. The account was created successfully.

              Username: demoacc
              Password: demoacc

              For security reasons, I think this shouldn't be allowed. :P The username should be different from the password and vise verse.
              That's a simple php customization you could do yourself in about 5 minutes this was build as a functional foundation with the flexibility to allow you to add on to it its not a full game with every security procedure already accounted for.. in fact that issue you are addressing isn't even the biggest flaw in security.

              *Quest items should only drop when you accept the quests.
              *I can register an account using the same username and password, that's pretty insecure.
              *I fell through a platform to rocks and the character was stuck there for a few minutes, I couldn't move. (I'll post a video)
              *Mobs can be attacked from a very long distance.
              *Mobs walk under the water and there's no swimming animation (Pretty funny to look at) :P
              *There's no chat bubbles, the text only comes in the chat window.
              *No cooldown for spells.
              *There's no mana, rage or other casting cap bars.
              *There's no female/male options.

              again all of that is not the point of this project and if it where it would be useless to half of the community hell my game doesn't even have magic at all so all of that would just be torn out lol.. makes much more sense to keep it generic.
              Last edited by helliongames; 09-05-2015, 12:31 PM.

              Comment


                Originally posted by Locolijo View Post
                Thank you for the reply.

                What I'm trying to say is that I can register an account with the username demoacc, and use the same password demoacc. The account was created successfully.

                Username: demoacc
                Password: demoacc

                For security reasons, I think this shouldn't be allowed. :P The username should be different from the password and vise verse.
                Ah I understand what you mean now. There's no consensus on password (and username) limitations, and they vary greatly between games/sites. For example, the #1 website for CC0 and CC-BY sounds (Freesound.org) allows the user to have the password the same as their username. Some people think that enforcing passwords to have special symbols and to be 8 characters minimum adds more security, while others think that it's up to the user to choose their password responsibly.

                Me personally, I have secure passwords on websites where I care about my account, and use something like 1111 (it's allowed on most websites!) for websites where I download cc0 graphics or order pizza. I do that so that I don't lose my 'secure' password if the pizza website gets compromised.

                As helliongames has pointed out, the password limitations can indeed be customized in about 5 minutes. You don't have to do that in php however, it's enough to add it in UE4, in MainMenu UMG widget. There are several checks implemented already there, for example the email needs to have a @ symbol.
                MMO Starter Kit
                Dialogue Plugin
                Voxel Plugin
                Character Customization: Female
                Character Custmization: Male

                Comment


                  Originally posted by CodeSpartan View Post
                  I think most people play MMOs in fullscreen mode, though I could be mistaken. I've taken a look at how WoW does its windowed mode, and it indeed doesn't lock the cursor. I'll add it to the planned features list.
                  Thanks Code... I to have had issues with the cursor stuck in the game engine.. I told a couple peeps to hit the windows key... and that gets them out of the game.. but.. kinda a pain.
                  Clifford Brock

                  Gamer / Tinkers with MMO Kit
                  Game: Claws&Paws

                  Comment


                    For anyone who prefers the mouse not to be locked to viewport, here's what you can do:

                    1. Open any blueprint and do a search for “setinputmode”. Make sure “Find in Current Blueprint" is unchecked



                    2. Click on each of the three found “Set Input Mode Game and UI” nodes and uncheck “Lock mouse to viewport” on them.



                    It will be the default behavior in the next version of the kit since the mouse is not locked in WoW.
                    MMO Starter Kit
                    Dialogue Plugin
                    Voxel Plugin
                    Character Customization: Female
                    Character Custmization: Male

                    Comment


                      Hey Code, I was just curious, do you have a WIP / What you'd like to see done when 4.10 is released? I'm hopeful that 4.10 will include non-experimental DX12 and VS2015 support, along with a number of VR fixes. So that is when I'll be re-downloading and start inserting assets and such.
                      WIP: Science Project - A collection of middle school through advanced college level science theory and formula-based functions for use in your own projects
                      World Machine to UE4 Export Macro
                      WM Folder Generator - Creates a folder that you name with HeightMap, NormalMap, SplatMap, and Tile sub-folders

                      Comment


                        SWEET! Thanks CS... Appreciate it.
                        Clifford Brock

                        Gamer / Tinkers with MMO Kit
                        Game: Claws&Paws

                        Comment


                          Инициированный вами платеж заблокирован, так как платежи с помощью PayPal между резидентами России можно осуществлять только в российских рублях. Вернитесь на веб-сайт продавца и выберите опцию оплаты в российских рублях или воспользуйтесь другим способом оплаты.



                          MODERATOR: HI EVERYONE. FOR YOUR CONVENIENCE, I HAVE AUTO-TRANSLATED THIS POST.

                          You initiated the payment is blocked, because the payments via PayPal between residents of Russia can be implemented only in Russian rubles. Return to the merchant website and select the payment option in Russian roubles or use another payment method.
                          Last edited by KITATUS; 09-08-2015, 10:43 AM. Reason: Added Translation.

                          Comment


                            @Cryptaline; I believe this is auto-done by Paypal because of the current state of rubles from a currency conversion standpoint.

                            AUTO-TRANSLATED: Я считаю, что это авто-сделано Paypal из-за текущего состояния рублей из конверсионного валют точки зрения.
                            KITATUS
                            "Information shouldn't be behind a paywall, It should be free for all!"

                            Comment


                              Yes, but how I can purchase product atm? There is no other option on Sellfy except PP for me & for other people.

                              Comment


                                I can just buy it with paypal, no exceptions here... (didn't walk it through, because I've allready bought it though)

                                (my local currency is euro btw)

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