Will this require much work to get it working with a split screen setup on a local machine?
Do you also have any suggestions so to how to setup a web-server on my local machine? I'm sure I can find plenty of tutorials online, but maybe you had some suggestions. Maybe XAMPP?
Will this require much work to get it working with a split screen setup on a local machine? Do you also have any suggestions so to how to setup a web-server on my local machine? I'm sure I can find plenty of tutorials online, but maybe you had some suggestions.
Thanks!
Hi,
To test network play on the local machine you can either:
a) test from the editor just like you can do with the official templates - this will let you test about 90% of the functionality
b) run a listen server + client(s) from the editor shortcut. Lets you test all of the functionality
c) run a dedicated server + client from the packaged game's folder. Useful for the final testing before distributing the game to the users.
The user guide has instructions on how to run those configurations.
Regarding the webserver on your local machine - I haven't tried that, web hosting is usually inexpensive and there even are free web hosting providers like x10 hosting.
Potentially looking at playing around with a small mmo creation, but based on 2d. Do you think this could be adapted to 2d? Interested in authentication, inventory, chat, etc.. pretty much everything but 3d.
im relly excited by this ille be sure to look at the demo and then think seriously about this kit because it looks very helpfull, its not something im after right now but for were i want to go in the future with mobile mmo's this would be a good thing to start with.
He said he would be releasing an update coinciding with the UE update so just give him a few days. He has been working on new features to include with the kit for the new UE update.
Patients young grasshopper all good things come to those who wait
it may not apply to this particular case but those that wait die without being someone. Never wait for someone to Start/Finish something for you when you can do it your self.
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