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    Update on modding the launcher. CS got back to me and said:

    "You double click on Form1.cs and you should see everything in place "

    I did that and it was as easy as pie to mod the launcher. Hope this helps someone else.

    Peace
    Clifford Brock

    Gamer / Tinkers with MMO Kit
    Game: Claws&Paws

    Comment


      any word from codespartan on the release of the new chat? he mentioned releasing it when newest unreal version released.

      Comment


        I'll have some news for you in a couple of days, I'm finishing up the 4.23 update and I stumbled on an engine bug. So I'm working on a work around, but it involves 4.23 functionality that isn't documented for some reason, and nobody knows anything about it, so I'll let you know in a few days how it's going. If I can't figure it out, I got some other ideas on how to circumvent the bug.
        MMO Starter Kit
        Dialogue Plugin
        Voxel Plugin
        Character Customization: Female
        Character Custmization: Male

        Comment


          I stumbled upon even worse UE4 engine bugs that have to do with pure blueprint data assets.

          I turned MMOKit into a pure blueprint project, but it looks like I'm going to have to revert a lot of changes, bring back a lot of C++ structs and data assets.

          Anyway, the new chat server is guaranteed to be in.
          MMO Starter Kit
          Dialogue Plugin
          Voxel Plugin
          Character Customization: Female
          Character Custmization: Male

          Comment


            Released 4.23 version.
            Changes:
            - New chat server - its source code is less obvious, so some code explanations were added at the end of MMOKit docs
            - Connection to chat server now relies on TCP plugin
            - Most C++ functionality was moved to BPs, except for DataAsset classes and associated structs/enums
            - Project was renamed from CleanThirdPerson to MMO (NB: Launcher's ini file now points to a different executable)
            Last edited by CodeSpartan; 09-19-2019, 11:15 AM.
            MMO Starter Kit
            Dialogue Plugin
            Voxel Plugin
            Character Customization: Female
            Character Custmization: Male

            Comment


              When updating from one engine release to another is there an easy method to move the project? The last version change for us was from 4.21 to 4.22 and took us nearly a month of rebuilding the entire project. Any insight here would be appreciated.

              Comment


                Agreed. I have some BIG changes made to my kit too. CS used to post "here's how to upgrade by hand..." in the past, but, I am betting that with the large changes to BP stuff... we're gonna have to suck it up and redo stuff or live with the version we now have.

                CS, Any chance of the "here's how to upgrade by hand" coming out?

                T
                Clifford Brock

                Gamer / Tinkers with MMO Kit
                Game: Claws&Paws

                Comment


                  Well the obvious biggie here would be to move forward for the chat enhancements. but thats alot of work atm for one update.

                  Comment


                    Found a crash in the new chat server, try this if you're already using it:



                    Originally posted by mastermikie View Post
                    When updating from one engine release to another is there an easy method to move the project? The last version change for us was from 4.21 to 4.22 and took us nearly a month of rebuilding the entire project. Any insight here would be appreciated.
                    There's really no need to reimplement your changes in the new mmo kit version every time, since the kit is a finished product and new versions don't usually bring anything important (which was the case of 4.22) or don't even bring anything new at all. So normally, you just stick to your version and upgrade the project to the new engine, which is usually very simple.

                    The 4.23 version is an exception in that regard, though you can still stick to your version, there's nothing wrong with that. Especially if you weren't experiencing issues with the previous chat server.
                    MMO Starter Kit
                    Dialogue Plugin
                    Voxel Plugin
                    Character Customization: Female
                    Character Custmization: Male

                    Comment


                      any plans to improving the existing systems?like any in general or future plan on adding new stuffs into the mmokit

                      Comment


                        has anyone setup click to move or auto move to target in the mmokit? i appreciate your input.
                        Last edited by mastermikie; 09-21-2019, 03:04 PM.

                        Comment


                          my programmer said that unreal takes more resources for click to move. and Unreal does not handle it well at this time.

                          T.
                          Clifford Brock

                          Gamer / Tinkers with MMO Kit
                          Game: Claws&Paws

                          Comment


                            Server packaged for Development, Client packaged for Shipping,Can work?

                            Comment


                              Hi CodeSpartan. I was directed here by the discord channel. I'm having an issue with the launcher/updater. I can upload all of the files/folders to my server correctly. When FTPing in I can see the 7z files and all of the folders stored into the /game folder after deploying. My issue (as far as I can tell) is that when I use the launcher to download the files it ONLY downloads the folders, no files. All directories are downloaded properly, but none of the zips.

                              Edit: I actually figured out this particular issue. When using a Windows server, I had to declare the .7z extension type in the MIME types as "application/x-zip-compressed". I guess Windows servers by default block access to .exe, .dll, and many other extensions for file transfers/downloads by domain users. Creating this .7z MIME type allowed my launcher to actually reference these files and download them to their respective folders correctly.
                              Last edited by Kryptex3390; 09-27-2019, 04:37 PM.

                              Comment


                                Nice work Kryptex
                                Clifford Brock

                                Gamer / Tinkers with MMO Kit
                                Game: Claws&Paws

                                Comment

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