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    hey man want to discuss about your template and project, contact me jonnydjtracker@gmail.com

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      Originally posted by PXDN View Post
      Now game crashes after ENTER WORLD...
      Demo client crashes? Interesting. Pls send me your crash log from WindowsNoEditor/CleanThirdPerson/Saved/Logs.
      Last edited by CodeSpartan; 06-13-2017, 05:21 PM.
      MMO Starter Kit
      Dialogue Plugin
      Voxel Plugin
      Character Customization: Female
      Character Custmization: Male

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        verry good

        Originally posted by KITATUS View Post
        I bought it but I'm not using it for an MMO.

        Using it to create an authenication system that works cross-game and it's working perfectly. Really great learning tool, If not for an MMO, But for learning about Va Rest and how to actually use it properly.

        Great work and thanks!
        Looks amazing, can't wait for you to release this CodeSpartan!
        toi yeu kinh doanh nhung khong biet kinh doanh gi và toi muon ho tro cac ban dang ky logo cong ty nhanh nhat. cac ban hay nhanh chong dang ky nhan hieu hang hoa de bao ve tai san tri tue cua minh. Hay dang ky thuong hieu là viec lam can thiet va cap bach cua moi ng

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          My ability Hotbar doesnt work i just downloaded it and tested it and i cant drop the abilities in the hotbar at all.

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            i want to update this code to 4.16 version ,but how to do that ?

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              Can you please talk little bit more what you changed in here ---->
              - Game Client Fix: a minor memory leak in game client happened every time you sent a message to chat server.
              - Game Client Fix: there was an unnecessary space in front of your message when you wisped.

              I'm looking thru Chat blueprints in the 4.16 Kit and can't see what is differences from 4.15
              3d Artisit / Generalist
              Portfolio : https://positivity.artstation.com/

              Comment


                Wow! Didn't realize how busy it was in here! lol...

                Just wanted to pop in to say... I used this on an older version for a different project (which got too big for 2 guys so we tabled it for now) was working on a different title (non-related with my Aussie partner) that was almost done and I came back to start a smaller mmo title using bushido style fighting... and so I tried the newest version for 4.16. And I didn't have much trouble on the older version, but I had zero trouble on this 4.16 version... had it setup communicating and was building within an hour.

                I just wanna say that I am extremely happy with this mmokit, and the support and updates have been great. This is really just a great kit, and its the best purchase I've ever made as far as assets go. Zero regrets.

                Thanks for your dedication, CodeSpartan and after reading this forum I feel your pain. lol.. Great job though, keep up the good work!

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                  Just thought I'd share the menu level design on one of our current projects using mmo starter kit. It was a simple matter to convert to a 3d menu. I hesitate over the water before clicking the scroll to show my partner the coi fish, but the video gets all choppy and its hard to see.. plus the video is a little laggy. The video was meant to just be a rough thing to show Syko. Also, haven't changed the character creation screen yet because I'm waiting for my partner to return the morphable meshes rigged to create the character creation screen, which will save blend shape values and be called on load. (not demonstrated yet, will show it off when I get to that part, lots of animations and stuff for us to do first)
                  Last edited by 6gg Studios; 06-19-2017, 06:13 PM.

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                    Originally posted by Positivity View Post
                    Can you please talk little bit more what you changed in here ---->
                    - Game Client Fix: a minor memory leak in game client happened every time you sent a message to chat server.
                    - Game Client Fix: there was an unnecessary space in front of your message when you wisped.

                    I'm looking thru Chat blueprints in the 4.16 Kit and can't see what is differences from 4.15
                    Those particular fixes were in C++ (ChatConnect.cpp).
                    Last edited by CodeSpartan; 06-20-2017, 06:14 PM.
                    MMO Starter Kit
                    Dialogue Plugin
                    Voxel Plugin
                    Character Customization: Female
                    Character Custmization: Male

                    Comment


                      [MENTION=25447]CodeSpartan[/MENTION]

                      This is a great addition to the community.

                      I was wondering if there is a way to adapt it so to make it run in rooms (for instance, a player creates a room, where other players can join, and eventually play a match). Or should it be used only for MMO (as the title suggests)?
                      Leader of the Unreal Engine Meetup - Rome.
                      Find me on twitter, glad to get in touch

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                        Hi it does not work with 4.16.1 version cannot rebuild it at all **** bad
                        Click image for larger version

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Views:	1
Size:	7.3 KB
ID:	1130283

                        After i click yes a message apear and says CleanThirdPerson could not be compiled. Try rebuilding from source manually.. Any help ??

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                          Do you have visual studio installed?

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                            Originally posted by Cmcginn View Post
                            Do you have visual studio installed?
                            I had but without C++ Tools now i can compile it so i will try it to make it work..

                            Comment


                              Hello.
                              World Composition supports 150 players per level, which is a part of the World Composition or only 150 players for the whole World Composition?
                              https://docs.unrealengine.com/latest...ser/index.html
                              Last edited by Alexey198; 06-29-2017, 03:03 AM.

                              Comment


                                Originally posted by michalss View Post
                                I had but without C++ Tools now i can compile it so i will try it to make it work..
                                Isn't that a kick in the teeth? lol... that Visual Studios doesn't have C++ language checked to install by default? talk about forgetting your roots.

                                So, I want to ask some advice, from CS.. from all of you. Unlike some of the other guys and gals, my current project is not an open world one. So, here is what I am wondering... should I make a large map with lots of streaming proxies (easy enough) and have it on one server. Or should I just make small maps, and have one per server to try to maximize potential logins without performance issues. I am open to any thoughts or suggestions. At this point I was thinking of going more of a dark souls 3 direction, with smaller more beautiful areas but with A++ performance... but maybe less constricted in where you go. I too enjoyed WoW style games back in the day, and am by no means being negative about open world builds... great stuff. But for my purposes I think performance with beauty is more important than open world immersion, this is to be more of a pvp style of game with some pve content. Any suggestions?

                                I have done streaming proxy setups before, so that wouldn't be an issue. It's more of a logistical question, maybe some of you have done one or both, or can forsee some things that I may not be able to.
                                Last edited by 6gg Studios; 06-30-2017, 02:45 PM.

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