How can I export from Blender so the scale is more correct than what I get now?
I don't know if this is the general thing, but a "normal" sized mesh in Blender gets tiny when importing to UE4. What units are Blender using and how can I change it to be 1:1 to UE4?
I don't know if this is the general thing, but a "normal" sized mesh in Blender gets tiny when importing to UE4. What units are Blender using and how can I change it to be 1:1 to UE4?
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