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    2D Blend Space Locomotion

    Hi,
    I'm trying to make smooth directed locomotion using 2D Blend Space.
    I have 4 animations:
    - Forward
    - Backward
    - Left
    - Right

    The only one problem is blending Forward and Left animation what can you see on below video:


    Have you any idea how to repair this?

    Patrick
    Realtime Database Firebase | Ultimate Mobile Kit Firebase | Extended Facebook | Universal Mobile Ads | Google Analytics


    #2
    I have exact the same problem and was about to look for threads and solutions in the forums. Did you get this solved?

    Comment


      #3
      Interpolation problem. You don't have enough targets to maintain continuity from point A to point B.

      The most common problem is the blend space needs a starting point but for the most part it's reacting in a manner that I would expect with out any additional information as to what kind of control set up you will be using.

      If it helps I'm posting my dev blogs to YouTube and our game is a PC title that will use keyboard and mouse so this is how I have my blend space configured.

      https://www.youtube.com/watch?v=KoCWsVPw8I8
      Clarke's third law: Any sufficiently advanced technology is indistinguishable from magic.
      Custom Map Maker Discord
      https://discord.gg/t48GHkA
      Urban Terror https://www.urbanterror.info/home/

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        #4
        I also experience this exact same issue. it's on a side project, so admittedly I haven't made much effort to look in to it yet, but I spotted this thread and thought I'd take a look.

        Originally posted by FrankieV View Post
        Interpolation problem. You don't have enough targets to maintain continuity from point A to point B.

        The most common problem is the blend space needs a starting point but for the most part it's reacting in a manner that I would expect with out any additional information as to what kind of control set up you will be using.

        If it helps I'm posting my dev blogs to YouTube and our game is a PC title that will use keyboard and mouse so this is how I have my blend space configured.

        https://www.youtube.com/watch?v=KoCWsVPw8I8
        I'll definitely look at this

        Comment


          #5
          Cool hope you get something out of it.

          The thing to pay attention to once I get into how we will be using the blend space is the behavior with in the blueprint is more or less the same result as to the above video. It won't work the way you expect it to until you start clamping values based on the preferred controller in real time.

          Interesting side note. Epic is not the first application to use the “Blend Space”

          https://www.youtube.com/watch?v=3AZRYJC9RV8
          Clarke's third law: Any sufficiently advanced technology is indistinguishable from magic.
          Custom Map Maker Discord
          https://discord.gg/t48GHkA
          Urban Terror https://www.urbanterror.info/home/

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