Announcement

Collapse
No announcement yet.

Using sublevels that has their own sublevels?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Using sublevels that has their own sublevels?

    As the title suggests - is this possible? It seems to not work out of the box in UE4, but I haven't been able to find any solid information/documentation on this.

    Can anyone enlighten me on this?

    Thanks in advance!

    #2
    As far as I know that is not easily possible. But would be there any benefit if you could load levels that have their own sublevels ? Normally you use one persistent level and stream or load in what you need.

    My Artstation Profile
    Currently working on A Story of Hope : WIP Thread // Website

    Comment

    Working...
    X