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  • replied
    Originally posted by MageGamer07 View Post



    it is not working, I need it to walk for example (9 squares) from its current position. But how do I know which square my eprsonage is currently in?

    In the image, the number drawn was 9, but he walked only 6 squares



    Hi - you've copied it wrong. There's only 1 loop, and please look at the nodes carefully:

    Click image for larger version  Name:	BP.JPG Views:	0 Size:	108.6 KB ID:	1769870

    Also, your clamp needs to be from 1 to 19 because you 19 squares.

    Best to get my version working, then adjust to your needs

    Better picture:

    Click image for larger version

Name:	better.JPG
Views:	84
Size:	194.4 KB
ID:	1769872
    Last edited by ClockworkOcean; 06-01-2020, 05:36 PM.

    Leave a comment:


  • replied
    Originally posted by ClockworkOcean View Post



    Change the first part to:

    Click image for larger version Name:	part1.JPG Views:	0 Size:	100.5 KB ID:	1769836

    ( Setup for 12 tiles. You have to change the clamp for however many you have... )


    it is not working, I need it to walk for example (9 squares) from its current position. But how do I know which square my eprsonage is currently in?

    In the image, the number drawn was 9, but he walked only 6 squares



    Attached Files

    Leave a comment:


  • replied


    Originally posted by MageGamer07 View Post


    Hi I have one last question. How can I add the value of the block that my character is currently positioned + the value of DICE, for my character to move 3 spaces forward or back 3 spaces from his current location? PS: how can i make him go back houses, if it is the punishment of the game
    Change the first part to:

    Click image for larger version  Name:	part1.JPG Views:	0 Size:	100.5 KB ID:	1769836

    ( Setup for 12 tiles. You have to change the clamp for however many you have... )

    Leave a comment:


  • replied
    Originally posted by ClockworkOcean View Post

    They are all different instances of one BP. You put the number in the variable:

    Click image for larger version Name:	tile.JPG Views:	0 Size:	90.5 KB ID:	1769770

    EDIT: Sorry, I get your question now. Yes, it's one BP, six times...

    Hi I have one last question. How can I add the value of the block that my character is currently positioned + the value of DICE, for my character to move 3 spaces forward or back 3 spaces from his current location? PS: how can i make him go back houses, if it is the punishment of the game

    Attached Files

    Leave a comment:


  • replied
    Originally posted by ClockworkOcean View Post

    Pull the pin from the loop and type 'location', you'll see 'world location' in the list with the static mesh



    Thank you friend, you helped me sooooo much


    Leave a comment:


  • replied
    Originally posted by MageGamer07 View Post



    I can't get it to work, and I can't get the statish mesh, it won't let me connect


    Pull the pin from the loop and type 'location', you'll see 'world location' in the list with the static mesh

    Leave a comment:


  • replied
    Originally posted by ClockworkOcean View Post

    They are all different instances of one BP. You put the number in the variable:

    Click image for larger version Name:	tile.JPG Views:	0 Size:	90.5 KB ID:	1769770

    EDIT: Sorry, I get your question now. Yes, it's one BP, six times...


    I can't get it to work, and I can't get the statish mesh, it won't let me connect


    Attached Files

    Leave a comment:


  • replied
    Originally posted by MageGamer07 View Post





    Hey thanks for the help, is each block a different BP?

    They are all different instances of one BP. You put the number in the variable:

    Click image for larger version  Name:	tile.JPG Views:	0 Size:	90.5 KB ID:	1769770

    EDIT: Sorry, I get your question now. Yes, it's one BP, six times...

    Leave a comment:


  • replied
    Originally posted by ClockworkOcean View Post

    Click image for larger version

Name:	ezgif.com-optimize.gif
Views:	80
Size:	568.1 KB
ID:	1769613

    The tile BP has just a number in:

    Click image for larger version

Name:	mytile.JPG
Views:	96
Size:	10.2 KB
ID:	1769614

    And this code in the player:

    Click image for larger version

Name:	dice.JPG
Views:	107
Size:	153.5 KB
ID:	1769615




    Hey thanks for the help, is each block a different BP?

    Leave a comment:


  • replied
    Originally posted by MageGamer07 View Post
    I'm trying to create a board game (like a molopoly) I have a (DICE) system that generates a random number and I would like to use that number that my system generates, to make my AI move the corresponding number of houses. I am trying to do this using the node (AI MOVE TO) within my BP level. Could someone do an example for me, and send me some pictures or a project?

    Please guys!
    Thank you
    Click image for larger version

Name:	ezgif.com-optimize.gif
Views:	80
Size:	568.1 KB
ID:	1769613

    The tile BP has just a number in:

    Click image for larger version

Name:	mytile.JPG
Views:	96
Size:	10.2 KB
ID:	1769614

    And this code in the player:

    Click image for larger version

Name:	dice.JPG
Views:	107
Size:	153.5 KB
ID:	1769615

    Leave a comment:


  • started a topic Do you know how to do this? Help please!

    Do you know how to do this? Help please!


    I'm trying to create a board game (like a molopoly) I have a (DICE) system that generates a random number and I would like to use that number that my system generates, to make my AI move the corresponding number of houses. I am trying to do this using the node (AI MOVE TO) within my BP level. Could someone do an example for me, and send me some pictures or a project?

    Please guys!
    Thank you
    Attached Files
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