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    Combat and Parkour systems

    I really want to make a game by the end of this year, but I need some help.
    My game is a side scroller.

    1. How do I make a punching and blocking combat system? I want to have it switch between the left and right hand when punching, and also take a step when I punch.
    For the blocking system I want the player getting swung at to have to press a key every time they get swung at in order to block the punch.

    2. I need to know how to make a parkour system. I want it to have wallclimbs, vaults, backflips, and frontflips.

    Can someone please help me with this?

    #2
    Your forum profile shows that this is your first post on these forums. I take it that you have just started using the Unreal Engine. If that is true you can't just jump in and be able to do the things listed overnight. It seems like you are trying to run before learning how to crawl. For the first one, you need to watch a tutorial series. There are so many good ones out there that are free. For example, there are good free tutorials here: https://learn.unrealengine.com/home/dashboard As for number 2, you would probably have to build upon what you learned in number one, since a parkour system requires more advanced knowledge of the engine. Once you learn the basics in the series of free tutorials, you'll know where you need to go for number 2. If you are looking for shortcuts, you are not going to find them without learning the basics. So start with those free tutorials and build from there. I hope that helps.

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