Announcement

Collapse
No announcement yet.

Can't assign Lightmap Coordinate Index

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    I'm on 4.24 and can change "Light Map Coordinate Index" with meshes from earlier version and meshes imported 4.24. Think I did struggle some with a mesh we store custom data in UVs but this was me not having the correct settings in the "Build Settings", changed the "Destination Lightmap Index" then reimported and it too worked as expected.

    Leave a comment:


  • replied
    I'm having the same issue, had a project on 23, migrated to 24 and can't change Lightmap uv index on meshes I had imported before migration.

    Leave a comment:


  • started a topic Can't assign Lightmap Coordinate Index

    Can't assign Lightmap Coordinate Index

    Now that's is weird. I moved from 4.23 to 4.24, and now I cannot change the Lightmap UV index. The objects that I added when using 4.23 are working fine, and if a create a new project on 4.24, it works fine, and I can change the index, but in the converted project, If a re-import an FBX, I got stuck at index 1, even though I do have a second UV, or even with auto UVs on.
Working...
X