Hello, I have a texture image, 512x512, and am using it in a border widget. Drawing as an image, tiled both ways, the image is a simple checker of two shades of grey. When it draws on screen, about 1200x1200 pixels, it first draws as a solid single shade of grey and about 3 seconds later the pattern appears, I have tried with other textures and a similar thing is happening.
Any idea why? All the other more complex widgets that draw on top of it (buttons etc) appear instantly and are properly drawn.
Any idea why? All the other more complex widgets that draw on top of it (buttons etc) appear instantly and are properly drawn.
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