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seamless panning

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    seamless panning

    I want to create a material that pans seamlessly as of now the texture is cut when it pans across the model i have created a image that should be panned and i gave the panner as a input .i thought its the uv of the model and created different models for this but its not resolved, thanks in advance for the help

    #2
    Can you post an image of the UV of your object as well
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