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    2d 8bit style?

    Hi. I'm currently playing around with some 2d, 8bit style stuff.
    I would love to have stuff be real 8bit, not smeared etc, that is both animation, movement, camera movement but with the benifit of modern light and other things.
    I'm a noob when it comes to unreal, but would love to learn more.
    Are there any threads/pages etc that you could point me to, so I can learn more on how to make a truly pixelated look in unreal?
    Thanks a lot

    #2
    For a pixelated texture look. you simply need to switch from Bilinear/Trilinear Filtering to Nearest.
    Click image for larger version

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    For Palette-like looks. You need a greyscale texture as your palette-index and a separate palette texture.
    For the Palette-texture you can utilize Curve Atlases

    Click image for larger version

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      #3
      Cool. THanks! Keep the tips and tricks coming

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