Announcement

Collapse
No announcement yet.

Cast volumetric shadows from animated Light Function

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Cast volumetric shadows from animated Light Function

    Hey guys!

    Im a bit new to UE4 (from houdini) and I was wondering if it was possible to cast volumetric shadows from an animated Light Function, like a gobo.
    In the screenshot, I have a light function texture with dots, but the lightrays don't seem to be affected by the texture. Is there a way to write the light function to the volume?
    Basically this video is what I'm going for: https://www.youtube.com/watch?v=uJJ3N7zl0yA
Working...
X