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Soul City Query

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    Soul City Query

    Hey all, im new to UE4 and im using some assets from the Soul City pack to populate my graybox level.
    The problem I am seeing is many of the larger static meshes have pivot points far extended from them, so when I grab them from the content browser and drag them into my level they spawn some distance away.
    I am sure this cant be the intended pivot point locations, am I doing something wrong ?

    Thanks !
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