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Slices from Houdini into Unreal for fire

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    Slices from Houdini into Unreal for fire

    Hello All,

    I currently have 25 slices rendered out as pngs from houdini that im looking to bring into Unreal for a fire effect. I was just wondering how this is done? Am i able to put it onto a particle to make it look nicer than a image plane? Any help would be great!

    #2
    A particle is an image plane.
    The short answer is - this entirely depends on the image you produced.

    Watch this one for some ideas.
    https://www.youtube.com/watch?v=c1yxdUGRr_o

    Mostly because it uses a texture containing all your slices and explains how to go about that.

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