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Crash when unloading streaming level: Access violation error in GetD3D11TextureFromRHITexture

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    Crash when unloading streaming level: Access violation error in GetD3D11TextureFromRHITexture

    My game crashes on Android when unloading a streaming level - the crash happens in GetD3D11TextureFromRHITexture. Anyone know what would cause that?

    #2
    Not a %100 but usually anytime I see that d3d error it is directX related. Are you using Windows to upload the level? Are you directx drivers up to date as well as your video drivers? Access violations are usually memory related which could lead me to believe that a graphic is too much for the RAM and Video card to handle, or is corrupt, just a thought.

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