imagine u spawn in an empty space and see a big cube
when you move your right controller you notice the cube is morphing along with your movements
so for example the cube is stretching out along the x axis when you move your controller away from your original spawning point ( along that same axis )
and the same goes for moving the same controller but for the Y and the Z axis.
and for example your left controller would have a similar effect on that cube but controlling it's texture ...
so, the cube has the same texture on all faces and moving your left controller along the x axis would for example scale the texture
or rotating the left controller around any axis would rotate the texture and so on ...
any tips for this object morphing setup would be very welcome !!!
so basically i want to assign any possible controller movement ( directly , so without grabbing etc ) to an object's appearance and shape.
when you move your right controller you notice the cube is morphing along with your movements
so for example the cube is stretching out along the x axis when you move your controller away from your original spawning point ( along that same axis )
and the same goes for moving the same controller but for the Y and the Z axis.
and for example your left controller would have a similar effect on that cube but controlling it's texture ...
so, the cube has the same texture on all faces and moving your left controller along the x axis would for example scale the texture
or rotating the left controller around any axis would rotate the texture and so on ...
any tips for this object morphing setup would be very welcome !!!
so basically i want to assign any possible controller movement ( directly , so without grabbing etc ) to an object's appearance and shape.
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