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Is there a way to populate the "whole" terrain with grass/rocks procedurally using instances?

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    Is there a way to populate the "whole" terrain with grass/rocks procedurally using instances?

    Hi, is there an option in Unreal to allow you to procedurally populate the entire landscape with rocks, trees, grass instances etc.? I have seen many tutorials on painting the rocks, trees, grass with a brush but is there a way to automatically generate the rocks, trees, grass?

    I hope Unreal has this option. I have been searching for a tutorial but have come up empty. If someone knows of a tutorial to do this I would really appreciate it! Thanks.
    Last edited by lm1280; 08-03-2019, 06:47 PM.

    #2
    Yes, check procedural foliage spawner

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      #3
      Awesome. Thank you!

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        #4
        One other thought. So are all the worlds for sale in the Unreal store populated using the Spawner or are they using other methods to do this?

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