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Substance Painter Live Link only sets Base Color

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    Substance Painter Live Link only sets Base Color

    Hi at all,

    I'm facing a Problem with the Substance Painter Plugin / Live-Link.
    It's only linking the Base-Color to the created Material. I assumed, that the created Material had linked all Textures to it (Like Roughness, Base-Color, Metallic...).

    I did the following steps:
    1. I installed the Substance Painter Plugin, activated it and restarted UE4
    2. I exported my Mesh from UE4 to Substance Painter with Live-Link
    3. I added Textures to the Mesh in Substance Painter etc.
    4. After saving my changes, the generated Material only contains the Base-Color

    Please see the attached Pictures (1 - 3 from left to right) for more details.
    1 Picture: Right Click on my Mesh and Left Click on "Send to Substance Painter"
    2 Picture: Adding a Wood Texture from Substance Painter to the Mesh
    3 Picture: Generated Textures (4 additional Textures are missing such as Roughness, Metallic... etc)

    Thanks in advance for any helpful advice.
    Last edited by Halki; 07-15-2019, 12:53 PM. Reason: I added "from left to right" to make sure, that the Pictures are viewed in the correct order.

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