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Leave visuals statics while the actor has physics

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    Leave visuals statics while the actor has physics

    I'm making pinball game with pixel art style, and i want the ball to has physics, but don't want it to visually rotate because pixels don't do that, how can i make to keep track of the rotation while keep the ball visually static? if i lock the rotation the ball don't rotated at all, photos including the ball rotated and the ball with the rotation locked

    #2
    two balls. one invisible for all the physics and the visible one just inherits position but not rotation.
    YT Channel: https://www.youtube.com/channel/UCoc...KYPSK6g7vZ5CNg

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      #3
      I try that but it didn't work, try adding a scene and using the two balls in parallel and didn't work, trying to nest one in other also didn't work
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        #4
        nest the ball under the physics ball, and change the ball component rotation to absolute.
        YT Channel: https://www.youtube.com/channel/UCoc...KYPSK6g7vZ5CNg

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          #5
          This works!!! Thank you so much!!!

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