I'm developing mobile project, pretty simple (something like Granny Smith), but with one level apk size is already 150 mb! I'm going to add 100+ levels with 3d models and baked lightmap and size would be way bigger, maybe more than 2gb. It's not suitable for mobile game, especially if it's not story story game like Modern Combat.
So I want to add downloadable levels, for example if player completed level he can delete it (and of course download it again) and download next level. Is it possible in ue4?
PS And if it's possible, is it necessary to rent some server for keeping levels in it? Or I can use Google drive
So I want to add downloadable levels, for example if player completed level he can delete it (and of course download it again) and download next level. Is it possible in ue4?
PS And if it's possible, is it necessary to rent some server for keeping levels in it? Or I can use Google drive
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