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Looking Through Material

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    Looking Through Material

    Hello everyone!

    I would like to find out how to go about creating a material which allows seeing things which were not there to begin with. For example, looking through a glass objects which allows you to see some paintings on the wall.

    Here's an example of what I would like to achieve:
    https://www.youtube.com/watch?v=t46-nzisJa8

    I am still new to many things in Unreal, so some direction how to go about creating this would be fantastic.

    Thank you
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