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Character Mesh Texture Tiling

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    Character Mesh Texture Tiling

    Hello,
    I am currently having a problem with a recent mesh I create using Blender. In Blender when I bake the textures and apply the baked texture to my asset, it looks completely fine. But when I import the texture into UE4 and use it on the same mesh, it starts tiling.

    https://imgur.com/a/hTZ2ERn - UE4

    https://imgur.com/a/is2JU97 - Blender

    https://imgur.com/a/OvfX49R - Skin Texture

    Don't worry that the guys skin is plain white, I'm going to apply a texture later to it once i fix this problem

    Thanks for any help.
    DannyBzUp


    #2
    The texture looks weird, show your UV
    Artful3DGame Assets
    https://www.artful3d.com/

    Comment


      #3
      If you change the texture to something else in UE4 and change it immediately back to your texture does it fix it? I’ve been having this problem every time I load into UE4 and I just have to switch the textures real quick and switch them back and it fixes the problem. It’s a very annoying glitch but it’s worked for me.

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