Hi all,
Pardon my ignorance but I've been keen to try uploading assets for the unreal marketplace, I've read through their guidelines but I'm struggling to find a straight forward list of what I'm expected to prepare for assets and how I'm to save them for upload to the checking process.
I'm comfortable making the assets (in this case Arch Vis stuff) and setting them up in Unreal with materials, textures and all ina nice folder, I'm just at a loss of what to do from there, what to save out for upload knowing I'm not going to spend months in some trial and error process.
If I've missed something blatant then please feel free to make a fool of me but It'd be grand if there was a PDF or Guide out there that covered the export process so I know my assets will be fine to check by the quality control so the only thing I have to worry about is making good assets.
Many thanks anyway and apologies if this is in the wrong place.
Pardon my ignorance but I've been keen to try uploading assets for the unreal marketplace, I've read through their guidelines but I'm struggling to find a straight forward list of what I'm expected to prepare for assets and how I'm to save them for upload to the checking process.
I'm comfortable making the assets (in this case Arch Vis stuff) and setting them up in Unreal with materials, textures and all ina nice folder, I'm just at a loss of what to do from there, what to save out for upload knowing I'm not going to spend months in some trial and error process.
If I've missed something blatant then please feel free to make a fool of me but It'd be grand if there was a PDF or Guide out there that covered the export process so I know my assets will be fine to check by the quality control so the only thing I have to worry about is making good assets.
Many thanks anyway and apologies if this is in the wrong place.
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