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Skeletal Mesh Scale Problem

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    Skeletal Mesh Scale Problem

    Hi,

    I'm importing a skeletal mesh via an FBX file and the resulting mesh ends up scaled by 2. I'm using Maya for modeling and Unit Setup is Centimeters in Maya. What might be the problem?

    Note: Maya and 3ds Max imports the FBX in correct size.

    Thanks.
    Last edited by Bumbala; 04-28-2018, 07:44 AM.
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