Hi, I am trying to exchange a Robo Recall character.
I have exported the skeletal Mesh as FBX and imported again without modifications, and the Animations ingame are faulty (with a custom mesh and rig, with Maya 2018, the same thing happens).
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the animations in the animation editor look good.
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But if i exchange the Skeletal Mesh in the BP Class, some animations ingame are good and some are bad:
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