First of all thanks Lyons Den for this awesome tutorial, very useful!!
I'm new in landscape creation and i'm encountering some problems: the landscape import in UE4 using your settings in WM worked like a charm, but I'm experiencing a bad texture repetition in with the material settings "as is" in UE4
another thing: the rock texture is not shown, probably i've set the wrong weight in WM?
this is my settings:







Another thing: I'm thinking about the possibility to scale down the map size because of the long time to export all the stuff from WM (48 minutes in my case)!! because i'm trying this stuff for the first time and I need to do more attempts! but i dont know what parameters I can use expecially for the tiles exported/altitude/map dimension to have all in scale and with the correct values !
EDIT : founded a problem building lights (preview quality) Lightmass importance:added
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