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How can I put in a kill boundary?

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    How can I put in a kill boundary?

    I'm not sure if that's the correct terminology but I'm trying to look for a way to make a certain area, if someone walks into it, they will die. I have a hole i put in the center of a platform that if players/bots try to attempt to drop down into this area they will get killed. if not they will be stuck and that will not be any fun.

    #2
    Just take a look at the "Kill Z Volume".

    Or you can use a trigger Volume + Blueprint.

    https://docs.unrealengine.com/latest...mes/index.html

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      #3
      thank you so much

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