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Height map of 2017 vertices with 4033 px normal map ?

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    Height map of 2017 vertices with 4033 px normal map ?

    Hi everyone,
    I have started to learn UE4 for few days now, my goal is to create different kind of environnement using tools like WorldMachine, Megascan and trueSKY and finaly import some scifi asset created in maya.
    My first question : would it be interesting (possible?) to use 4033px (or 4096px ?) normal map with Height map of 2K vertices (2017) ? Is it needed to add tesselation to the terrain like in this tutorial https://www.youtube.com/watch?v=W1MR...ZFqygol&t=185s
    Thank you !
    Alexandre
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