Hi there since one week i have a problem with a skeletal mesh i've made on blender with the animation when importing it in unreal engine 4. After research it seams that nobody has my problems.
The animation is "crush" in blender at some points.
The skeletal mesh:

An exemple i mage with rigify tool in unreal engine 4.

In blender the animation is working great with no problems.
First I tought it was due to rigify so i decided to make my own rig and armature under blender.
But i still have this problem...
The animation in blender, no problems:

And it is crushed in UE

Of course sometimes the animation is working great when it is only an arm which is moving. But when i move the torso everything crushed in UE4(but not in blender, i repeat). I have also a problem with the foot, everything works great in blender and in UE it doesn't work good.
The .blend : http://www.partage-facile.com/711425...dle.blend.html
I'm using the last version of the fbx exporter, blender 2.71 and UE 4.2
Thanks for your attention, hoping there is some guys using blender around here!
PS: And a very important point, i'm learning and i'm new to UE and blender, i started few month ago
The animation is "crush" in blender at some points.
The skeletal mesh:

An exemple i mage with rigify tool in unreal engine 4.

In blender the animation is working great with no problems.
First I tought it was due to rigify so i decided to make my own rig and armature under blender.
But i still have this problem...
The animation in blender, no problems:

And it is crushed in UE

Of course sometimes the animation is working great when it is only an arm which is moving. But when i move the torso everything crushed in UE4(but not in blender, i repeat). I have also a problem with the foot, everything works great in blender and in UE it doesn't work good.
The .blend : http://www.partage-facile.com/711425...dle.blend.html
I'm using the last version of the fbx exporter, blender 2.71 and UE 4.2
Thanks for your attention, hoping there is some guys using blender around here!
PS: And a very important point, i'm learning and i'm new to UE and blender, i started few month ago
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