Announcement

Collapse
No announcement yet.

"Can't connect pins" error on Array-Find-Node

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Try to do a cast action before.

    Leave a comment:


  • started a topic "Can't connect pins" error on Array-Find-Node

    "Can't connect pins" error on Array-Find-Node

    Hey there!

    I work on a blueprint which communicates with the components added to it. I use a Find-Node on the Loop Elements of the "Get Child Components" to find the components exact index. That's sort of a workaround way because the "Get Child Components"-Node doesn't give reference of the exact child-components (which I use for input) but a reference of scene components. Anyway: The find-node works well for this, the only issue I have is, that anytime I close and restart the Unreal Engine, I get the Error-Messeges shown in the Image. "Can't connect pins "Item to Find" and "Item". However as soon as I break the links and reconnect them in the correct order, everything compiles nicely once more.
    All above takes place in the Construction Script by the way.

    It would be a great help to have another workaround or a way to make the "Get Children Components" Node output distinct references.

    Thanks in advance!
    Kind regards,
    Felix

    Click image for larger version

Name:	connect-pins-find-node.jpg
Views:	1
Size:	102.5 KB
ID:	1212271
Working...
X