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Instant Replay Cameras In-Game - Possible through Sequencer?

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    Instant Replay Cameras In-Game - Possible through Sequencer?

    In general, Is it possible to render in-game gameplay using the sequencer? Or is this only possible using an external screen recorder.
    Because, it sees like the Sequencer takes recorded changes of actors and merely applies the recorded change to the scene again in realtime on render, in order to emulate what was ocurring...
    Or, can it actually record and then render the whole scene as transpired during gameplay, verbatim, you know?

    Like, could you have had a sequence of in-game events recorded from several different camera angles and then show them in-game as an instant replay montage?

    THX!
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