so a friend showed me that unity had the ability to round trip files between unity and maya for it's cinematic pipe
https://unity3d.com/how-to/round-tri...y-and-Autodesk



is there an easy way say though, datasmith or something to round trip scenes back and forth from maya to a sequencer?
or does anyone know if there's something in the works that I may not have come across?
https://www.autodesk.com/autodesk-un...ion-2018#video
I saw this link, which I've yet to watch.

but I guess it's something that needs to be built in-house and not available out of box?