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fbx round trip to maya

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    fbx round trip to maya

    so a friend showed me that unity had the ability to round trip files between unity and maya for it's cinematic pipe
    https://unity3d.com/how-to/round-tri...y-and-Autodesk



    is there an easy way say though, datasmith or something to round trip scenes back and forth from maya to a sequencer?
    or does anyone know if there's something in the works that I may not have come across?
    https://www.autodesk.com/autodesk-un...ion-2018#video
    I saw this link, which I've yet to watch.

    but I guess it's something that needs to be built in-house and not available out of box?
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