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Rendered movie sequence from sequencer appears laggy

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    Rendered movie sequence from sequencer appears laggy

    Rendered movie sequence created from sequencer in unreal engine 4 appears laggy whereas it looks perfectly fine in the sequencer itself. Also, no audio plays in the rendered sequence even when audio track is attached in the sequencer which plays perfectly in the engine sequencer. My rig has 8 GB RAM, Nvidia geforce gt940m GPU with 2gb memory.... Please provide a fix....

    #2
    screen capture?... i use nvidia's shadowplay... i don't think movie render is quite ready for prime time 'for me', so i do what i have to do... for now anyways (smile)...

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      #3
      Alas.. my pc doesnot support shadowplay. Please provide a fix! Thanx

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        #4
        i mostly render in img sequence
        then render that out from after effects afterwards

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          #5
          yeah... i really wish they would fix this... in the 'wish list' on the forum i asked them for this one thing as my one wish... as it is just as important as packaging a game, as a packaging movie... but 10gb per 30sec my poor little hard drive begins smoking and the most unearthly howl permeates my space... but, i digress (smile)

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