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Capturing character animation to png without the background

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    Capturing character animation to png without the background

    Hello,

    Currently I am trying to capture an animated character in a video using the sequencer. But it is recording with everything that is present in the background. I want to capture only the character that I added to the sequencer with transparent background. Does anyone know how to achieve it inside the sequencer?

    Thanks

    #2
    don't think that's possible out of box
    you'd have to render an alpha pass separately

    you can use the custom ID as a separate pass, you'll have to google info for it though

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      #3
      Thanks! Will check it out.

      Comment


        #4
        I have never used sequencer so can't be sure about this. But in my game I attach a SceneCaptureComponent2D to a blueprint. Then I can place it in the level and use code to add to a list of actors that it should capture. This allows me to get an image of just the objects that I want regardless or whatever else might be in the scene.

        Perhaps something like that would work for you too.
        UE4 Tutorials for 3rd person Blueprint project from scratch: Youtube Channel
        Use Blender 2.8 to make UE4 compatible animations: Blog

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