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    #16
    Originally posted by alexpopescu View Post
    Hey guys, I'm so excited about the new section of the forum!

    Thanks Epic for organising!

    My name is Alex and I work in VFX in Melbourne, Australia.

    Unreal Engine is becoming such an amazing tool for filmmaking and it's fantastic being a part of it in these early stages. Can't wait to see this grow!

    If you'd like to check out my Unreal work, pop by my website : www.alexpopescu.net


    Alex, great work over there, might ask you a couple of things.

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      #17
      Greetings! Somewhat new to the forums here, but hopefully, you'll be seeing a bit more of me. My name is Brannon Hollingsworth and I'm the COO/CCO of Brainy Pixel Productions, LLC (https://brainypixel.com). We're currently working on a feature film using UE4.

      Looking forward to interacting with you all!

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        #18
        Hello nice to meet you all ^_^ i'm from Palestine

        I am very excited to see where this venture will go with VP in unreal, i work as a TD in a small production house and we've been setting up virtual production set for local TV stations.

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          #19
          Originally posted by Auld Ashy View Post
          Greetings! Somewhat new to the forums here, but hopefully, you'll be seeing a bit more of me. My name is Brannon Hollingsworth and I'm the COO/CCO of Brainy Pixel Productions, LLC (https://brainypixel.com). We're currently working on a feature film using UE4.

          Looking forward to interacting with you all!
          Hey Auld. Torally interested in what you are doing. Can you tell us what it is about and how are you intending to use UE4 in your movie?
          Cheers.

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            #20
            Originally posted by jdiezperez View Post

            Hey Auld. Torally interested in what you are doing. Can you tell us what it is about and how are you intending to use UE4 in your movie?
            Cheers.
            Groovy - we're using it for pretty much everything. We're modeling in Blender and texturing in a handful of programs, doing MOCAP for the bulk of our initial animation passes and tweaking that as needed in UE4 or Blender. We're using UE4 for everything else - VFX, lighting, camera setups and moves, and rendering. As to what it is about, that's still behind the curtain for now, as we're currently talking to investors and not everything is locked down legally. Soon, however.... Let me know if you have any other questions. If you want specific technical questions answered, I can bring my partner in (he's the Animation/Technical Director and I'm the writer/art director/director).

            I'll be posting some concept art each week on this thread: https://forums.unrealengine.com/deve...me-island-jack - feel free to jump in there and discuss...

            Thanks for the interest!
            Last edited by Auld Ashy; 01-16-2020, 05:42 PM.

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              #21
              Hi everyone! My name is Mikhil and i running my own studio FSTR. We making cgi content for shows, concerts and exhibitions.
              The only renderer we using is UE4. This is our showreel 2020 https://vimeo.com/385040272 We looking for new connections around the world.

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                #22
                Originally posted by HUNKER80 View Post
                Hi everyone! My name is Mikhil and i running my own studio FSTR. We making cgi content for shows, concerts and exhibitions.
                The only renderer we using is UE4. This is our showreel 2020 https://vimeo.com/385040272 We looking for new connections around the world.
                Mikhil,

                That is a stunning demo reel my friend! Brainy Pixel is also looking to make connections with Unreal Studios around the world. I'd love to chat sometime, if you're interested!

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