Hi!
I'm looking to start a project based in C++ (with some things that probably will be done by blueprints).
Before starting it, I want to be sure that I start with a good initial setup..
So.. Is there anything to be considered before starting a lowpoly project on UE4?
(Like.. Go to Options and activate ..)
Thanks,
SpykeRel04D
I'm looking to start a project based in C++ (with some things that probably will be done by blueprints).
Before starting it, I want to be sure that I start with a good initial setup..
So.. Is there anything to be considered before starting a lowpoly project on UE4?
(Like.. Go to Options and activate ..)
Thanks,
SpykeRel04D
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