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Project Setup for Lowpoly Game

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    Project Setup for Lowpoly Game

    Hi!

    I'm looking to start a project based in C++ (with some things that probably will be done by blueprints).

    Before starting it, I want to be sure that I start with a good initial setup..

    So.. Is there anything to be considered before starting a lowpoly project on UE4?

    (Like.. Go to Options and activate ..)

    Thanks,
    SpykeRel04D

    #2
    The question seems a little broad - I can't specifically think of anything relating to low poly that you will want to change right off the bat, it depends a lot more on the specifics or your project.
    Trevor Lee

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      #3
      Ok!
      So, I understand that your advice is to start it like any other project..
      And then, when I have different things integrated on it, I should look if I have to change something..

      Thanks

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