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How to find a path with dynamic obstacle in NavMesh?

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  • replied
    Originally posted by Shogo999 View Post
    There is the detour AI crowd controller. You can try with that. Just use the detour AI crowd controller instead of the normal AI controller.

    https://www.youtube.com/watch?v=aqA30w4N5GE

    https://www.youtube.com/watch?v=nZxy9pLStpM
    Sorry for delay. Thx so much for your suggestion.

    Leave a comment:


  • replied
    There is the detour AI crowd controller. You can try with that. Just use the detour AI crowd controller instead of the normal AI controller.

    https://www.youtube.com/watch?v=aqA30w4N5GE

    https://www.youtube.com/watch?v=nZxy9pLStpM
    Last edited by Shogo999; 07-24-2016, 01:05 AM.

    Leave a comment:


  • replied
    Originally posted by Velocityx View Post
    it doesn't work because you need to activate the affect navigation mesh and also it's not a good idea for alot of ai's
    Thx for your suggestion! How to activate the affect navigation mesh?

    Leave a comment:


  • replied
    it doesn't work because you need to activate the affect navigation mesh and also it's not a good idea for alot of ai's

    Leave a comment:


  • replied
    When visualize the Nav Mesh at runtime, the three Characters of obstructing did not modify Nav Mesh.
    Click image for larger version

Name:	How to find a path with dynamic obstacle in NavMesh-2.png
Views:	1
Size:	403.2 KB
ID:	1112446

    Leave a comment:


  • started a topic How to find a path with dynamic obstacle in NavMesh?

    How to find a path with dynamic obstacle in NavMesh?

    As the following pic shows, a Character want to move from Point A to Point B, but there're three other Characters are obstructing between A and B, how to find a path between Point A and Point B?
    Click image for larger version

Name:	How to find a path with dynamic obstacle in NavMesh.png
Views:	1
Size:	134.0 KB
ID:	1188414

    Even I set Project Settings -> Navigation Mesh -> Runtime Generation to Dynamic, but it doesn't work.
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