Hi, I'm a newbie and I want to implement a music player using UE4.
I think this can be a simple and useful exercise before starting with bigger projects.
All I need is to load, play, stop audio files chosen by the user.
Let's assume music can be in ogg files.
How can I do so?
Is there any tutorial about that or just someone who already tried to do this?
Thank you
I think this can be a simple and useful exercise before starting with bigger projects.
All I need is to load, play, stop audio files chosen by the user.
Let's assume music can be in ogg files.
How can I do so?
Is there any tutorial about that or just someone who already tried to do this?
Thank you
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