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    specific data type argument

    hello people, one of you can me teach the way to pass a specific data type argument in a function
    i just know this

    UFUNCTION()
    void blabla(UObject* obj);

    this works but i dont know how pass a specific type like UStaticMeshComponent or whatever. is a noob question here!

    grettings!

    #2
    Typically like you have done there, standard varioable types dont need pointers but majority of objects will. For example:
    void Myfunction(AActor* MyActor, UStaticMeshComponent* MeshComp, UMaterialInterface* Material);

    To access the function, variables in your function (inside the .cpp file ) use MyActor->GetName() instead of MyActor.GetName()
    VS will autocorrect it for you when typing normally.

    Hope this helps

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