I have followed the wiki tutorial here: https://wiki.unrealengine.com/Linkin...e_Build_System
But I wonder if it is out of date, because I am not having much luck. Despite doing all that, I am still getting unresolved symbols when trying to use my third party library. ZeroMQ specifically in my case.
But I wonder if it is out of date, because I am not having much luck. Despite doing all that, I am still getting unresolved symbols when trying to use my third party library. ZeroMQ specifically in my case.
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